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Yea, I absolutely don't understand how they can have that problem, unless the tracker is generated server-side. I mean, you just send the pokemon coords to your game client, and it has your coords, the pokemon's. So what's the problem?Nah. My guess iz they have an entirely new tracking system and are trying to roll it out instead of fixing thr problem with steps.
The goofy thing is that their api call displaying specific coordinstes for pokemon is way more info thsn strps need and just enablrd all the trackers.
If you want a tracker in-game, you can either display a distance indicator or a direction indicator (front/behind/left/right) based on your current map orientation. If you don't want exact info, use a rough indicator (steps or simple arrows), but either should be trivial to compute and display locally.