Tearofsoul
Ancient MMO noob
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Could get on board with that if it was Total War Greece: Amazons vs Spartans.i read they are working on a new total war game in a medieval setting
troops will come unarmed and naked, the first (optional) DLC will include weaponry, the 2nd (optional) DLC is to include armor
You're absolutely right about the army size for VCs, compared to other factions in the WH universe. Orcs are the same way. In the table top, there was some semblance of balance between, say; Orcs VS. Dwarf battles. Dwarf units are vastly superior, but you get half as many as the orc player. Tomb Kings, VCs, Skaven, etc. all worked that way. When we used to play and I used my Chaos army, I'd be outnumbered 2:1 in many fights, but it's because I had boss units in Chaos.Yeah it's pretty bad. I think the logic of getting higher tier units is it's supposed to act as a replacement to global recruitment, so it gives you more choice, but the way it scales off deaths instead of unit value or whatever makes it too exploitable and pretty shitty. It also works off both sides death total, so it's actually very weak if you field a strong army and destroy your opponent, best you get in those cases is maybe graveguards and then low tier units, so it's pretty useless to replenish any high tier unit you lost.
It's basically weak when used as intended and OP when exploited, just not a good system. Part of the problem there is the fact every army is capped to the same amount of units, which doesn't fit the VC concept all that well. In theory you'd want to just keep raising all the skeletons and zombies you can as fodder, but there's no way you're going to raise them when they're directly competing for slots against your actually good units. I feel it would have worked better without top tier units(basically just tier 1, bats, wolves, zombies, skeletons) but with the raised units going into an extended cap for your army, so instead of the usual 20 units, you could get say 20units + 3 raised units in your army, so you could always field a bunch of zombies and skeletons that you raise from every fight.
Pretty sure they added one new unit also, just for the carrot on the stick.WTF....
Depends on who you ask. For the majority its not worth it unless you haven't played a Total War game since Empire. Even then...Is this worth getting?
Personaly i say yes , i put 100 + hours in this game ans i still want to play.Is this worth getting?
Agreed. I'd personally be fine with some melee attack / defense being traded for some of the Leadership they gain. Especially when you see how negative impacts are mitigated as well, on top of the higher base values.The combat stats the CPU's units gain on legendary really break the game.
Goblins should not fight to the death.