Quick early impressions:
Game is in a much better state than expected. About 30 minutes in, and i havent had any game breaking bugs or crashes. It runs fairly smooth at decent frame rate with settings pumped high as fuck. Id dare say it runs smoother than the previous game, while looking miles better. To continue on the path of good news. I really like their new movement system. These new 'gates' are nothing like the old game. You hop into a space lane and it you actually see your ship moving down the highway, along with other ships ala warp drive in star trek or something. Its really cool seeing the scenery fly by, since its quite awesome, and I like how you can jump off or on these space lanes early. Its a clear step up in cool factor from previous games. Its quite obvious that they're going for a more open world mass-effect type feel, and the feel they're going for is Realllly cool for any space nerd. I like their direction they came from with this game of bridging between that sort of accessibility, but if I find they dumbed it down later on when I can start the industrial side of the game, I'll be a bit depressed.
The bad. Mostly just quibbles so far. No borderless window, your mouse can go outside of screen if its full screen, and clicking outside will minimize it. Minor problems which don't prevent me from enjoying the game, but could definitely be fixed. The menus definitely have a bit of console cancer, but its not as bad as many games. Haven't heard of a release on next gen, but with the way things feel, it has to be coming down the pipe.
Overall, its actually quite good in its current state for me. We'll see if I run into any crashes/memory leak issues.